
Combat Experience
Energy1
Spell
(Play any time, even before spells and abilities resolve.)
Give a unit +1
this turn.
Give it +3
this turn instead. (While you have 6+ XP, get this effect.)
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(Play any time, even before spells and abilities resolve.)
Give a unit +1
this turn.
Give it +3
this turn instead. (While you have 6+ XP, get this effect.)