
Last Stand
Energy3
Spell
(Play on your turn or in showdowns.)
Double a friendly unit's Might this turn. Give it
. Kill it at the start of its controller's Beginning Phase, before scoring.)
Flavor Text
Worth it.
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(Play on your turn or in showdowns.)
Double a friendly unit's Might this turn. Give it
. Kill it at the start of its controller's Beginning Phase, before scoring.)
Flavor Text
Worth it.