Yasuo is a Calm/Chaos movement-tempo deck built around getting extra value from repositioning. For 2 Energy, the Legend can move a friendly unit to or from its base, letting you redeploy threats, trigger movement payoffs and shift pressure between battlefields.
Early game: Establish flexible pieces with Gust Monk, Steel Paws and Mask of Foresight. Gust Monk can grant Assault 2 for an aggressive push, while Mask of Foresight rewards units attacking or defending alone. Defy, Discipline and En Garde give you the interaction needed to protect those early positions.
Mid game: Start turning movement into tangible advantage. Stellacorn Herder draws a card every time it moves, while Ride the Wind both moves and readies a unit, creating another action. Tideturner can emerge from Hidden to swap two of your units between locations, and Akali, Silent gains +2 Might whenever she moves to a battlefield while remaining difficult to target outside combat.
Late game: Your larger threats turn all that mobility into points. Yasuo, Remorseful deals damage equal to his Might to an enemy unit whenever he attacks, making repositioning him into the right battlefield especially threatening. Zed, Without a Sound creates a Shadow Clone after conquering and can later swap locations with one, while Yasuo, Windrider scores an additional point the third time he moves in a turn. Sequence your movement and ready effects carefully to create a decisive final scoring turn.
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