Volibear is a Body/Fury Mighty ramp deck built around making every large unit accelerate the next one. Whenever you play a Mighty unit with 5 or more Might, the Legend can exhaust to channel a rune exhausted, letting your threats double as resource development.
Early game: Build resources with Mobilize, Platewyrm Egg and Dragonsoul Sage. Platewyrm Egg becomes a repeatable Energy source once Empowered, while Decree of Strength and Flurry of Blades help you survive until your larger units come online.
Mid game: Start converting Mighty units into both pressure and ramp. Blazing Scorcher is a natural trigger for the Legend at 5 Might and can enter ready through Accelerate. Rage Amplifier raises the Might of your whole board, while Sky Splitter becomes cheaper based on your largest unit and deals 5 damage to a battlefield unit. Confront can also make every unit you play that turn enter ready while replacing itself with a card.
Late game: Dazzling Aurora turns each end step into a free unit from your deck, giving you another way to bypass the Energy cost of your expensive threats. Kadregrin the Infernal is the main payoff: it enters as a 9-Might unit, triggers the Legend and draws a card for each Mighty unit you control. Volibear, Furious gives you another huge threat, combining 9 Might, Deflect 2 and 5 damage split among enemy units whenever he attacks.
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