
hold evelynn
伊芙琳,痛苦之拥 · 伊芙琳,摄人心魄
作者:swiss · 10月7日
how to play the deck:
Win con is to spend power early to get at least one extra point with 4M evelynn, make up for the power with gold, ksante, and seal. playing hiddens on your turn is really good for card draw (legend) and getting 4M evelynn's extra point. you might be tempted to make plays that make you win more (score more extra points), but 'win more' plays aren't advised even in fast decks like this. once you're in the lead, have restraint and save resources to maintain your lead. it doesn't matter how few points your opponent has when you get your 8th, what matters is scoring 8.
mulligan:
if going first, mulligan for hiddens and evelynn or sivir. turn 1 play 2M evelynn and turn 2 4M evelynn and a hidden if you're lucky.
if going 2nd mulligan for 3 drops, k'sante, sivir, and hidden. ezreal acts another mulligan when played, and discounts the accelerates and rampage. turn 2 ezreal into turn 4 sivir is quite fast
punch 1st and sirens song are both good to help you get your first hold. despite bedeviling being a very strong card, it doesn't have the best use case as your first hidden. pyke, edge, and wage can snowball as your first hidden.
last caress, rengar, the good stuff, and draven are the worst cards to have in your starting hand.
notes:
after holding you can move your units to the enemy occupied battlefield with Portal, also activating 4M evelynn's disarm. this is pretty good for your 3rd turn. you score another from the conquer and defend another hold with siren and punch first.
nidalee still gets a card from a showdown if the enemy unit(s) are moved away (siren's song, recall, etc)
if you have ezreal out and have the option to accelerate at a discount, don't be afraid to pay the power cost instead and save the energy for punch first or siren's song on your opponent's turn for extreme tempo.
dig with good stuff and ezreal. playing them as your last card in hand means you don't discard anything.
2 4M evelynns holding with a facedown score +1 each. this is however a 'win more' strategy,
siren's song an enemy unit in a showdown to the opponent's occupied battlefield to make them take longer to reach yours. if it means they would conquer and score a point, it might still be worth it because the only point the matters in the game is the 8th one.
last caress:
last caress is a little niche and can considered cutting. on your turn empty board, you can start showdowns with it on non-rengar cards, and add more ambush units before passing focus. on opponent's turn, you can use it with non-rengar ambush units to make them function like rengar if you don't have him. one extra card plus 2 energy is a lot to make a card work like rengar, but it has been nice to start showdowns with 4M evelynn from empty board. it also lets you react with bedeviiling from facedown to a different battlefield (if you were somehow holding both). overall it helps you get an unexpected conquer, which can tip you over to win the game on the next hold. i have considered adding draven because of this card for extreme point swings. from empty board and 9 runes: draven, last caress, punch first gives you 12 power from empty board.
sideboard:
run gear hate akshan for blade of exile, resplendante ostrum, dock side lockup. sabotage is nice vs ori if you return ball to hand
yellow decree will help you win vs watcher decks
vex vs riven
deckhand when you play hunter's circle

伊芙琳,痛苦之拥 · 伊芙琳,摄人心魄
作者:swiss · 10月7日

伊芙琳,痛苦之拥 · 伊芙琳,掌握全场
作者:Evelynn Spiderlings · 10月3日

Guide in dec, Really fun legend.
作者:bean · 10月21日

https://metafy.gg/guides/view/an-early-look-at-everox-evelynn-kharox-d4xb4qywN2p
作者:Tygic · 10月12日

伊芙琳,痛苦之拥 · 伊芙琳,摄人心魄
作者:David Choi · 10月24日

伊芙琳,痛苦之拥 · 伊芙琳,摄人心魄
作者:Sckad00sh · 10月23日
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